![]() I can't believe I'm saying this, but I actually recommend Riven. Vet another odd effect this game had on me is that it can be so difficult to know what to do that when you do get something right, it encourages you to go one step further. Riven is one of the most challenging games I've played in a long time, because you only get the most subtle hints of what to do, so you are forced to explore. The pace and therapeutic aura of the game is quite relaxing but the sheer vastness of the game is overwhelming at times. Being a gamer who cut his teeth on action games, Riven had a weird effect on me. Riven is a game that must be appreciated for what it is, or not be appreciated at all. Now I know that isn't saying much, but given a chance, it's easy to see this game is miles ahead of Myst. And compared to Myst, there is a lot more interaction in Riven. The environments are very moody with excellent'music. Now although playing Riven hasn't convinced me to evangelize graphic adventures, there is a lot more to like here than in its prequel, Myst. I've never been a big fan of graphic adventures so I really wasn't expecting much from Riven.
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